My submission to Trijam #158, <Hypersnake>! Made in the 3 hour time limit by myself.

The theme being 'Force of nature', this was originally intended to be snake, but fast. Somewhere along the way I created "Snake on ice, 'getting over it' edition". Oops

Controls: Your snake accelerates towards the mouse. Decelerating is hard. Collect the pickups to get more snek. If you hit the edges, or yourself, you die. If When you die, you can press R to try again.

The game was made with Godot 3.4.2 and bfxr was used for the sound effects. The art assets come from one of Kenney's packs.

Thanks for checking it out, anyhoo! It was fun to put together - I've never made a game in such a short time-frame, ha.

Leave a comment

Log in with itch.io to leave a comment.